Now that you have your students’ individualized schedules and work systems in place, it is time to start thinking about the teaching tasks.
When designing and presenting tasks, these are questions we ask:
· Does the task address the student’s educational goals?
· Is the task multi-modal?
· Does the task incorporate student’s interests and strengths?
· Are visual cues the task?
· Are pieces of the task organized systematically?
· Is the task designed so that the student can manage it independently?
· Has the student mastered the task?
For the next few weeks this blog will discuss each of these questions. First is ensuring your task addresses a goal on the student’s individual education plan.
We use formal and informal assessments to determine our students’ present level of performance. (See 6-22-16 blog entry) We identify their emerging abilities and develop goals and objectives to teach independence with those skills. We base our tasks on their goals and objectives. Look at your students’ individual educational plans and think about how to design meaningful tasks that will address their goals.
This task requires putting spraying one squirt of window cleaner on the numeral one or the red dot. This task addresses the student’s annual goal: develop domestic skills to assist with chores in the school, home or job site and its short-term objective: demonstrate 1:1 correspondence to complete a domestic activity. We think it is very important to merge academic or pre-academic goals with life-skill ones.
This student matches coins to amounts affixed to the small coin purses and places them inside. To aid his learning, he can use the “dictionary” as a reference. This task will address his long-term goal of understanding the concept of money and short-term objective of identifying value of coins.
This task addresses the annual goal of reading with comprehension and the short term objective of making inferences. Using pictures from Just Grandma and Me by Mercer Mayer with some text deleted, students are asked to determine what a character might say.